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Mathematical Logic in Asia



Mathematical Logic in Asia

Mathematical Logic in Asia
English | 328 pages | ISBN-10: 9812700455 | PDF | 13.58 MB

This volume is dedicated to the main areas of mathematical logic and applications to computer science. There are articles on weakly o-minimal theories, algorithmic complexity of relations, models inside the computable model theory, hierarchies of randomness tests, computable numberings, and complexity problems of minimal unsatisfiable formulas.
The problems of characterization of the deduction-detachment theorem, 1-induction, completeness of Lesniewski's systems, and reduction calculus for the satisfiability problem may also be discussed. The coverage includes the answer to Kanovei's question concerning the upper bound for the complexity of equivalence relations by convergence at infinity for continuous functions. The volume also gives some applications to computer science like solving the down sides of inductive interference of languages in the full number of positive examples and some negative data, the end results of random negative data, types of formal specification and verification on such basis as model theory and multiple-valued logics, interval fuzzy algebraic systems, the down sides of information exchange among agents on the base topological structures, and also the predictions provided by inductive theories.


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Spanish For Dummies Audio Set



Spanish For Dummies Audio Set

Spanish For Dummies Audio Set
English | 3 CDs and book | ISBN-10: 0470095857 | MP3, PDF | 212.91 MB
Genre: Audiobook

The fun and easy way to communicate effectively in a very new language!
Want to talk Spanish? Don't have considerable time? This practical audio set was created to help you learn quickly and easily at home or on the road. From basic greetings and expressions to grammar and conversations, you'll grasp the essentials and start communicating straight away! Plus, you are able to follow with the handy, 96-page portable guide-filled using the words and phrases you'll hear around the CDs as well as a mini dictionary.
Skip around and learn your own pace


+, CD 1: Get started with basic phrases and words.
+, CD 2: Form sentences and employ parts of speech.
+, CD 3: Handle real-world situations.
+, Discover how to

Handle greetings and introductions
+, Ask questions and understand answers
+, Build your vocabulary
+, Talk about numbers, time, and also the calendar
+, Ask for directions
+, Get help at the hotel, the lending company, or possibly a store

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Why Buildings Stand Up - The Strength of Architecture



Why Buildings Stand Up - The Strength of Architecture

Why Buildings Stand Up - The Strength of Architecture
Mario George Salvador,
English | 1980 | ISBN: 0393014010 | 310 pages | PDF | 18 MB

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Wings of the Luftwaffe - Flying the Captured German Aircraft of World War II



Wings of the Luftwaffe - Flying the Captured German Aircraft of World War II

Wings with the Luftwaffe - Flying the Captured German Aircraft of World War II
Hikoki Publications | 2010 | ISBN-10: 1902109155 | ISBN-13: 978 1902109152 | English | 274 Pages | PDF | 296,7 MB

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World War I



World War I

World War I
Rodney P. Carlisle
English | 2007-01-30 | ISBN: 0816060614 | 448 pages | PDF | 13 MB

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Fitted Numerical Methods For Singular Perturbation Problems (Revised Edition)



Fitted Numerical Methods For Singular Perturbation Problems (Revised Edition)

Fitted Numerical Methods For Singular Perturbation Problems (Revised Edition)
English | 192 pages | ISBN-10: 9814390739 | PDF | 3,8 MB

Since the 1st edition on this book, the literature on fitted mesh methods for singularly perturbed problems has expanded significantly. Over the intervening years, fitted meshes have been shown to be effective with an extensive set of singularly perturbed partial differential equations.
In the revised version on this book, your reader will find introducing the basic theory connected with fitted numerical means of singularly perturbed differential equations. Fitted mesh methods pinpoint the appropriate distribution of the mesh points for singularly perturbed problems. The global errors within the numerical approximations are measured inside pointwise maximum norm. The fitted mesh algorithm is specially simple to implement in reality, though the theory of why these numerical methods effort is far from simple. This book may be used as an introductory text to the theory underpinning fitted mesh methods.


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Quantum Processes



Quantum Processes

Quantum Processes
English | 420 pages | ISBN-10: 9812796568 | PDF | 4,3 MB

Space and time are probably the most important elements in physics. Within the memory of person, all essential things are represented inside frame of space-time pictures. This is obviously the most basic information. What can we say about space and time? It is normally assumed that this space is really a container full of matter and how the time is merely that which we measure with the clocks. However, there are some reasons to take another standpoint and also to consider this container-conception as unrealistic, as prejudice in like manner say. Already the philosopher Immanuel Kant pointed on this serious problem.
In this monograph, the author discusses the so-called projection theory. In contrast to the container-conception (reality is embedded in space and time), within projection theory the physical truth is projected onto space and serious amounts of quantum processes are of particular relevance. Like Whitehead and Bergson, the article author argues for the primacy of process.


One of the extremely interesting results is the fact that projection theory automatically results in a new aspect for your notion "time". Here we have never only time of conventional physics, which can be exclusively treated as a possible external parameter, but we within projection theory a system-specific time. Just this system-specific time may be of fundamental importance in the future description of physical systems. For example, the self-assembly of nano-systems could lead to predictions which can be even not thinkable within usual physics. Also associated with cosmology the projection principle must inevitably cause fundamentally new statements.

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30+ Beautiful movie posters for design inspiration



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If you're keen on movies as much as I do, you'll have noticed that some movie posters are whole pieces of art. There are so many other ways in which it is possible to design a poster, and thus many different emotions you are able to express in this particular small space. Sometimes there are lots of posters utilized to promote exactly the same movie, out of the box the case with many of the posters in the following paragraphs.

We have compiled a list of 30 beautiful movie posters that you'll be able to use as inspiration for your next design project, if you feel we have forgotten any, do feel free to share them us inside comments.

air

Max Payne

eye

jarhead

RED

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shutter

J Edgar

dark knight

batman

america

brothers at war

inception

girl

Boy A

lord of war

back to africa

black gold

shrelock

harry

todd

hotel

grind

starwars

trans

zombie

fast

ice

terminator

Iron man

hell_and_back_again1

alex_cross1

avatar_ver51

prometheus_ver81

snow_white_and_the_huntsman_ver141

up_ver21

tron_reach_poster_700-600x8881

ides_of_march1

The post 30+ Beautiful movie posters for design inspiration appeared first on Design Reviver - Web Design Blog.

Create and Animate a Sci-Fi Themed Matte Painting With Photoshop and Nuke – Tuts+ Premium Tutorial


In television and movies, artists are often asked to create short animated scenes that only appear on the screen for just a moment. In this tutorial, we will show you how to create a sci-fi matte painting portraying a fleet of starships orbiting a planet using Photoshop. We will then show you how to animate that matte painting using an application called Nuke.  Let’s get started!

Speed Art Video

This speed art video demonstrates how the Photoshop aspect of this tutorial was done from beginning to end.

Final Animation

This video shows the final result of the Nuke portion of the tutorial.

Tutorial Assets

The following assets were used during the production of this tutorial. Please download them before you begin.

1. Document Setup

Step 1

OK let’s get started by making our new document and setting a size for it.

Step 2

Now let’s open the base of our image with this render I prepared for you, and bring it over our document on a new layer.

Step 3

Use the scale command to resize the image as shown.

Step 4

And also rotate the image slightly as shown.

Step 5

Next make the background a layer and fill it with black; then go back to the renter layer and use the magic wand to make a selection of the sky.

Step 6

The magic wand excludes some parts as the bright sun here so just use the lasso tool to add to the selection.

Step 7

And also zoom in tighter over the edge to check for other missing sections and add them also.

Step 8

Once you have everything, access the refine edge tool and adjust it as shown here.

Step 9

Then inverse the selection and make a mask for the layer.

Step 10

OK let’s continue by selecting the gradient fill tool and select the gradient shown here from the gradient file.

Step 11

Then simply in the background layer drag a gradient for our new sun.

2. Planet and Windows

Step 1

Continue by opening this other image, and copy and paste it on a new layer as shown here.

Step 2

Access the distort command and modify the layer as shown here.

Step 3

Then we need the elliptical selection tool to drag out a huge circle over our image; so you will have to zoom out quite a bit as shown.

Step 4

Right click on the selection to access the Transform Selection command, then scale the selection even more as shown here and position it as shown.

Step 5

Zoom back in and position the selection as shown here, then save the selection.

Step 6

Once we have saved the selection let’s do some warping on the planet as shown here.

Step 7

And then load the saved selection.

Step 8

And now simply with that selection active create a mask for the planet layer.

Step 9

OK great, now make a selection of the planet mask and then create a new layer.

Step 10

Then select the gradient tool again and keep the blue gradient we used before.

Step 11

Drag a very big gradient as shown here and then scale it up just slightly bigger than the planet.

Step 12

And now let’s apply some Gaussian blur to it as shown here.

Step 13

Set the layer mode to screen and then create a mask for the layer. Grab your brush tool with black and select this soft round tip at a very big size.

Step 14

So mask off as shown here to eliminate the atmosphere from the darker side of the planet.

Step 15

Let’s adjust a bit further the look of our planet, so create a levels layer clipped to the planet and adjust it as indicated here.

Step 16

That darkens the whole planet so now we have to mask off the levels layer so it only affects the shaded part. Then we reduce the opacity of the atmosphere layer and we make sure we have its mode set to screen.

Step 17

OK let’s move on, create a new clipped layer for the ship render as shown here and then grab the polygonal lasso tool to define the edges of the foreground windows.

Step 18

Then select the bush tool with a light blue color and the brush tip shown here.

Step 19

Paint along the selection to define some random light inside the ships windows.

Step 20

Next, select the eraser with the brush tip shown here and erase slightly as shown over the windows.

Step 21

Repeat the same for the lower level, and that is it you have a good technique to cover the foreground windows on the piece.

...and that's the end of the preview!